The Bartleby Project was an excercise in Fiction as Graphic Design. The first series of images are metaphors for the main character, Bartleby the Scrivener. The Final three images are posters intended to announce the reprinting of this story. The animation is composed of typographic patterns which were generated using a script designed for the open source code application python. The script created post script files which I converted to image files using photoshop, then I added complexity to the piece by repeating the patterns and importing them into iMovie. Where the patterns were sequenced.
I then fed an InDesign document which into a sound program which interprets all code as sound, and the sound track was created that way.
The project was significant for me as all the form was derived entirely from the idea that Bartleby was an enlightened being who had not realized his material potential, but who had achieved a sort of spiritual transcendance. But above all I had entered into totally unchartered territory for myself, letting the computer's mark be an integral part of the project as a whole.
Influences:
The grammar of Ornament, Why Not & Associates, Kyle Cooper, Tomato











